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Slayers 2 Tier List

Data as of 2026-09-23Post-balance-change versionRanked from text sources onlyPro Game Guides (Sep 21, 2026) · BloxInformer ability list (Sep 22, 2026)

Ranked on the post-balance-change version · Checked September 23, 2026. Breathing styles, Blood Demon Arts and weapons are ranked from published post-patch rankings, taken from text sources and cross-read against a third-party wiki's ability list. This page carries no video-only claims.

Breathing style tier list

Ranked on realistic damage windows, combo reliability, guard pressure, mobility, defensive tools, resource cost and how well the style carries across PvE and PvP.

S
FlameWind
A
ThunderStoneWaterSoundSerpent
B
Insect
C

— (no style placed here in the current ranking)

Why

Blood Demon Art tier list

Naming note: in-game these are also called Evil Arts — it is the same system, not two different ones. Blood Manipulation is also known as Blood Sickle, and Tamari is sometimes spelled Temari.
S
ShockwaveIce Manipulation
A
Dream ManipulationBlood ManipulationPyrokinesisObi ManipulationReaper
B
Arrow
C
Tamari

Why

Keep clan effects separate from the art. Shabana's party bonuses can support a Demon build, but they are clan skills, not innate Blood Manipulation abilities.

Weapon tier list

S
ClawsScythe
A
Bladed WagasaGauntletsSpearTanto Knife
B
Axe and MaceShotgunSicklesWar Fans
C
Cutlass
Unranked
Flame KatanaSound's Dual Cleaversand other weapons without enough comparable post-patch testing

How this ranking was built

All breathing styles and how to get them

Slayers 2 launches with 8 breathing styles. Each one gives you a set of 5 abilities (Z, X, C, V, B) that combo into each other; each style also has one cutscene finisher. Once you learn a style, its moves are available to you directly — there is no separate training bar to fill.

Breathing styleTrainer / whereAbility highlights
ThunderTrainer NPC at the top of the mountain area (requires double jump + wall climb; a horse makes the trip faster)Z Thunder Clap and Flash · X Lightning Folds · C Rice Spirit · V God Speed · B Flaming Thunder God
WaterTrainer NPC reached from the bear areaZ Surface Slash · X Whirlpool · C Water Wheel · V Constant Flux · B Dead Calm
StoneTrainer NPCZ Volcanic Rock · X Seismic Burst · C Upper Smash · V Demolishing Blow · B Ares of Justice
FlameTrainer NPC near the small house past the lake (Rengoku area)Z Unknowing Fire · X Blazing Universe · C Flame Undulation · V Flame Tiger · B Purgatory
WindSnow biome — reported easier to reach than SoundZ Mountain Wind · X Purifying Claws · C Rising Dust Storm · V Whirlwind Cutter · B Idaten Typhoon
SoundSnow biome — reported the hardest to reach; the snow biome drains health without a lantern, which needs a chest-drop item to summon a bossZ Bursting Bloom · X Roar · C Exploding Beads · V Resounding Slashes · B String Performance
InsectTrainer NPC on a rooftop in the village, near the spawn point teleportZ Compound Eye Hexagon · X True Flutter · C Fluttering Sting · V Hundred Legged ZigZag · B Illusory Light
SerpentSerpent Pillar, behind the wall near the bear area (requires double jump + wall climb)Z Serpent Slash · X Coil Choke · C Venom Fangs · V Two-Headed Reptile · B Slithering Serpent

How you unlock a breathing style

  1. Unlock double jump and wall climb in your skill tree first — the Serpent and Thunder trainer routes are unreachable without them, and you need the skill points for it.
  2. Find the style's trainer NPC and talk to them (see the table above for where each one stands).
  3. Complete the trainer's quest chain. Each style is gated behind a series of quests; finishing them grants the style, and progressing further unlocks each of its skills.
  4. Equip a weapon that works with the style and check the tier list above for whether the pairing is worth it.
What the sources disagree on: the third-party wiki dedicated to Slayers 2 says the route is simply "talk to the trainer NPC and complete the quest chain". The official Fandom wiki's Slayers 2 breathing page still lists trainer, location and requirements for several styles as Unknown / "no information yet", and its content mixes in the prequel. This page follows the dedicated Slayers 2 wiki and the community walkthroughs for locations, and flags anything the official-leaning wiki still marks unknown.

Demon Horns

Demon Horns are a progression material — players need them for breathing-style unlocks and other upgrades.

SourceDropNotes
Demons inside the waterfall cave (below the bear area, past the bridge)1 Demon Horn per kill, not guaranteedKill repeatedly; the drop is random per demon, so expect dry streaks.
Hozu the Sickle Reaper (boss that spawns in the same area)3 Demon Horns, reported ~50% chanceYou only need kill credit — anyone present when the boss dies can get the drop, so you can fight it with other players rather than solo.

An efficient loop: clear the demons inside the waterfall, then kill Hozu when he is up, then go back to the demons while the boss respawns. Community walkthroughs describe repeating this until you have around 10 Demon Horns, which is the amount those guides treat as the working target.

Unconfirmed: the ~50% boss drop chance and the "10 horns" target come from player-made walkthroughs, not from an official drop-rate table. Treat them as a planning estimate, not a guaranteed rate.
Disambiguation: "Demon Horns" here means the Slayers 2 progression material. It is not the same item as similarly named drops in other Roblox games, and it is not a Demon Slayer anime item reference.

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